plotmath3d.Rd
To plot mathematical text, this function uses base graphics
functions to plot it to a .png
file, then uses that
file as a texture in a sprite.
plotmath3d(x, y = NULL, z = NULL, text, cex = par("cex"),
adj = 0.5, pos = NULL, offset = 0.5,
fixedSize = TRUE, startsize = 480, initCex = 5,
margin = "", floating = FALSE, tag = "", ...)
coordinates. Any reasonable way of defining the
coordinates is acceptable. See the function xyz.coords
for details.
A character vector or expression. See
plotmath
for how expressions are
interpreted.
Character size expansion.
one value specifying the horizontal adjustment, or two, specifying horizontal and vertical adjustment respectively, or three, for depth as well.
alternate way to specify adj
; see text3d
Should the resulting sprite behave like the default ones, and resize with the scene, or like text, and stay at a fixed size?
These parameters are unlikely to be needed by users.
startsize
is an over-estimate of the size (in pixels) of the
largest expression. Increase this if large expressions
are cut off. initCex
is the size of text used
to form the bitmap. Increase this if letters look too blurry
at the desired size.
material3d
properties.
Additional arguments to pass to
text
when drawing the text.
The text3d
function passes calls to this
function if its usePlotmath
argument is TRUE
.
This is the default value if its
texts
argument looks like an expression.
Called for the side effect of displaying the sprites. The shape ID of the displayed object is returned.
open3d()
plotmath3d(1:3, 1:3, 1:3, expression(x[1] == 1, x[2] == 2, x[3] == 3))
# This lets the text resize with the plot
text3d(4, 4, 4, "resizeable text", usePlotmath = TRUE, fixedSize = FALSE)
3D plot