rgl.useNULL.Rd
This function checks the "rgl.useNULL"
option if present, or the
RGL_USE_NULL
environment variable if it is not. If the value is
TRUE
or a string which matches “yes” or “true”
in a case-insensitive test, TRUE
is returned.
rgl.useNULL()
This function is checked by the initialization code when the rgl package
is loaded. Thus if you want to run RGL on a system where there is no
graphics support, you should run options(rgl.useNULL = TRUE)
or set the environment variable RGL_USE_NULL=TRUE
*before*
calling library(rgl)
(or other code that
loads rgl), and it will not fail in its attempt at initialization.
A logical value indicating the current default for use of the null device.
rgl.useNULL()
#> [1] FALSE