Import/export functionsRead and write glTF and glb files  | 
      |
|---|---|
Read a GLB file.  | 
      |
Write a glTF or GLB file.  | 
      |
Read a glTF file  | 
      |
          Conversion functionsConvert to and from glTF format within R  | 
      |
Produce glTF objects  | 
      |
Convert a glTF object to an rglscene or mesh3d object.  | 
      |
          Display functionsDisplay glTF objects in   | 
      |
Imports from rgl  | 
      |
Play an animated glTF object.  | 
      |
Create a widget for a glTF display.  | 
      |
          Miscellaneous utility functionsVarious functions used for display, debugging and internal use  | 
      |
Extract a texture file from a glTF object  | 
      |
Find a component of a recursive object  | 
      |
Use the MikkTSpace code to generate tangent vectors.  | 
      |
Print the sequence of matrices affecting an object.  | 
      |
Edit shader code  | 
      |
Set shaders for physically based rendering.  | 
      |
Show the tree structure of nodes in a glTF object or rglscene object.  | 
      |
Debugging tool: show tags for objects in rgl scene  | 
      |
          R6 classes used for internal storage | 
      |
R6 Class for glTF file objects  | 
      |