bbox.Rd
Set up the bounding box decoration.
bbox3d(xat = NULL, yat = NULL, zat = NULL,
xunit = "pretty", yunit = "pretty", zunit = "pretty",
expand = 1.03,
draw_front = FALSE,
xlab=NULL, ylab=NULL, zlab=NULL,
xlen=5, ylen=5, zlen=5,
marklen=15.0, marklen.rel=TRUE, ...)
vector specifying the tickmark positions
character vector specifying the tickmark labeling
value specifying the tick mark base for uniform tick mark layout
value specifying the number of tickmarks
value specifying the length of the tickmarks
logical, if TRUE tick mark length is calculated using 1/marklen
* axis length, otherwise tick mark length is marklen
in coordinate space
value specifying how much to expand the bounding box around the data
draw the front faces of the bounding box
Material properties (or other rgl.bbox
parameters
in the case of bbox3d
). See material3d
for details.
Four different types of tick mark layouts are possible.
This description applies to the X axis; other axes are similar:
If xat
is not NULL
, the ticks are set up at custom positions.
If xunit
is numeric but not zero, it defines the tick mark base. If
it is "pretty"
(the default in bbox3d
), ticks are set at pretty
locations.
If xlen
is not zero, it specifies the number of ticks
(a suggestion if xunit
is "pretty"
).
The first color specifies the bounding box, while the second one specifies the tick mark and font color.
bbox3d
defaults to pretty
locations for the axis labels and a slightly larger
box, whereas rgl.bbox
covers the exact range.
axes3d
offers more flexibility in the specification of the axes, but
they are static, unlike those drawn by bbox3d
.
This function is called for the side effect of setting the bounding box decoration.
A shape ID is returned to allow pop3d
to delete it.