Import/export functionsRead and write glTF and glb files |
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Read a GLB file. |
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Write a glTF or GLB file. |
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Read a glTF file |
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Conversion functionsConvert to and from glTF format within R |
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Produce glTF objects |
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Convert a glTF object to an rglscene or mesh3d object. |
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Display functionsDisplay glTF objects in |
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Imports from rgl |
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Play an animated glTF object. |
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Create a widget for a glTF display. |
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Miscellaneous utility functionsVarious functions used for display, debugging and internal use |
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Extract a texture file from a glTF object |
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Find a component of a recursive object |
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Use the MikkTSpace code to generate tangent vectors. |
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Print the sequence of matrices affecting an object. |
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Edit shader code |
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Set shaders for physically based rendering. |
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Show the tree structure of nodes in a glTF object or rglscene object. |
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Debugging tool: show tags for objects in rgl scene |
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R6 classes used for internal storage |
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R6 Class for glTF file objects |